(1) TEST - Player에 부착된 Player Event Controller 스크립트 using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.InputSystem; public class PlayerEventController : MonoBehaviour { private Vector3 moveDir = Vector3.zero; //public private Animator anim; // Start is called before the first frame update void Start() { this.anim=this.GetComponent(); } ..